The combination of the Anniversary Sale, Free Fly Weekend and the first planet, have generated a new wave of interest in Star Citizen. The event, which lasted a week, brought in9.5 million dollars in funding and 50+ thousand new backers. That's pretty insane. We've also had a new cadre of streamers join the ranks of players who are regularly featuring Star Citizen gameplay. We've seen visits from Lirik, GiantWaffle, Captain Burke and other multi-game Twitch Partners. Seeing a stream with 35K viewers that isn't a Could Imperium event - whew, that's exciting. I've been enjoying the influx of new Twitch personalities, some of whom are roleplayers. Yes! You can read more about it on Aly's World.
Excitement abounds for Star Citizen Alpha 3.2. In addition to new ships, such as the first luxury yacht to roll out of the showroom, the Origin 600i, we have the first iteration of the mining mechanics. Quality of life improvements is also addressed with updates to the party system and quantum travel. Things are really heating up in the development now, with many new game mechanics and professions slated to be introduced in 2018.
It's been months since I've blogged or created any content for Star Citizen. Life has been very busy with freelance work, that came about from having created content for Star Citizen. I've had some grueling weeks working my day job and taking on freelance work but I also enjoyed it. If the Angels are listening, it would be great to break into a new career one of these days.
I'm slowing things down to consider options. All work and no play is extremely stressful. And while I'm considering options versus working myself to death, I've had time to turn my attention back to gaming. Back to playing a bit of Star Citizen. Alpha 3.1 is live for play-testing and I've been partaking of it the past couple of weeks. It's not perfect and there are few missions I'm interested in doing BUT we've turned a corner. And this little alpha that could, is starting to feel like a game. You can read my impressions of what I've experienced so far here on Alysianah's World of Star Citizen.
In Part 1 of my Star Citizen Alpha 3.0 PTU experience, I expressed my concerns about the game in general. Now for the rest of the story. There are a lot of strong feelings surrounding Cloud Imperium Game's development of this title, on all sides of the fence. Things are rarely black and white, and neither are my opinions about the game. Check out part 2 of Casual Citizen episode 29 to hear more.
I've been play-testing the newest patch for Star Citizen, Alpha 3.0, on the Private Test Universe. I'll admit up front, this is the first patch that's left me feeling concerned about Star Citizen as a whole. I'm a long time backer with a considerable amount pledged. I'm not worried that the game won't be completed. I'm not concerned about how backer money is being used. I believe that CIG is doing everything in their power to deliver what has been promised. However, the time it's taken to develop and test 3.0 leaves me with the impression, it's a much longer road to hoe than many of us think. And I considered myself realistic and patient, recognizing the ambition of the game and its feature-set. However, the condition of 3.0 after the Evocati has already been testing for weeks and the fact that we don't even have all of the planned 3.0 content to test yet, gives me pause. The mountain I knew we were climbing and willing joined in on the adventure, suddenly appears considerably steeper.
I believe certain design decisions will be reoccurring issues, the detailed animations being among them. I fear that some aspects of what Chris Roberts and crew think adds immersion is going to seem like unnecessary time wasting fiddly bits to me. There's lots of time to change course if enough backers don't like an implementation. But who among us wants more rework?? I know I don't. I work in product management so I get the iterative nature of agile development. At this point, however, I'd probably vote to suffer a few things I don't like then see systems reworked, delaying the release further.
In the end, I still have confidence that CR and CIG will deliver the goods. I believe they're doing everything in their power to get there. Hell, I'm sure they want things done even more than we do as backers. I may not agree with how some things are implemented. I'll adjust as and where I can. But this is going to be longer than I'd dared to think it would be.
Want to hear specifics? Check out my First Impressions of the Alpha 3.0 PTU.
This week's show is Star Citizen Nightbus. The show topics tackle the referral program kerfuffle and CIG's response. My thoughts on node harvesting now that planetside landing is on the horizon. A series of fun facts being curated by another SC backer. And lastly, new fanfiction. I have to say, that I'm having fun penning fanfic set in the SC universe.
This week we're taking a closer look at the Star Citizen alien race I'm most excited to see in the game, the Banu. I like the idea of their unorthodox societal structure and the fact that they're welcoming to all races. I'll to put my thoughts about their participation in the slave market aside. In many cases, it's being referred to as indentured servants. We'll have to see just how far down the rabbit whole their practice goes. For now, their lore and star systems sound exciting and hospitable to humans.
Casual Citizen EP 27 featuring the Origin 890 Jump luxury touring ship. A ship that's been on my radar for two years and it took a year before I was able to pledge for it. I'm super excited about the RP aspects it will provide to my future gaming adventures in Star Citizen.
Show Content
Overview of Origin Jumpworks: 1:06
Abbreviated profile of Terra Star System: 3:47
Discussion of 890 Jump: 5:16
Show Notes, Show Transcripts, and other Star Citizen related information are available in the InfoHub section of www.AlysianahsWorld.com. Register on the site to receive exclusive updates and narrated fiction, including a monthly newsletter.
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I'm back from a 3-month hiatus owed to work demands and major home renovation project I've been planning for the past year. OMG it was hectic making huge changes all at once but I'm totally in love with the outcome. A primary reason was to create a private living space upstairs that included a dedicated recording room for myself. Now that I'm almost an empty-nester, I can finally change things around to suit myself and my needs. Trying to record reliable from the ground floor just didn't work. Outside noises, appliances, etc., were always an issue but no more. :-)
I'm back with another episode of Casual Citizen, covering the luxury touring ship from Origin, the 890 Jump. You can find the show here on my YouTube channel.
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