For the past few days I’ve been making my way through the Empire side of Allods Online as an Arisen (undead) Summoner. The Summoner is one of 8 classes available in the game. For me, being in a beta is about trying all of the classes I have even the remotest inclination to play. I prefer starting a game with the class I’m going to play for the long haul. Of the classes I tried, I liked the Summoner best.
Classes are the best part of the game so far
While the archetypes are the same MMO-fare, I found interesting twists and abilities in several of the Allods Online classes. I tried all of the classes except Warrior and Scout while primarily focusing on the caster classes. Summoner and Psionicist stood out as the more unique. From what I experienced, Psionicists are in the debuff/crowd control classification of mages. They might be called Enchanter in other games, except in Allods they must establish a mental link with an offensive target if they want to unleash their more potent abilities. I think you need to be good at and enjoy kiting to play this class well.
Classes are the best part of the game so far
While the archetypes are the same MMO-fare, I found interesting twists and abilities in several of the Allods Online classes. I tried all of the classes except Warrior and Scout while primarily focusing on the caster classes. Summoner and Psionicist stood out as the more unique. From what I experienced, Psionicists are in the debuff/crowd control classification of mages. They might be called Enchanter in other games, except in Allods they must establish a mental link with an offensive target if they want to unleash their more potent abilities. I think you need to be good at and enjoy kiting to play this class well.