Star Citizen Alpha 3.0 has unveiled the first implementation of cargo hauling and trade. At first, I spent time doing a little of both. In the end, I decided to focus more on trading. It suits my preference for ad hoc free wielding gameplay scenarios versus checking off lists for NPCs. The newly introduced content still has its share of bugs. The server performance is less than stellar. Even so, with patience, there are enjoyable adventures to be had in these fledgling feature sets.
Before you jump in, let the buyer beware. There are posts on Reddit, the official forums and in-game, from people who've managed to lose all of their money. Yikes. It can be a slow road back into the black if only have one ship and it's a small one. Check out my post on Alysianah's World for my impressions of cargo hauling, trade and what NOT to do.
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