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February 06, 2011

Comments

Zygwen

The racial overhall was a big deal. Previously, Guardians had 2 healing racials and 1 mana regen racial. Defiant had 1 healing racial and 2 damage racial. The most broken one was Kelari which guaranteed you a critical hit when the standard critical hit chance is under 20% for rogues and under 10% for Warriors.

The new racial abilities needs some tweaking and are also significant. The flying and leaping abilities make it a lot easier to navigate terrain. If you like exploring these abilities help you get to hard to reach places.

Alysianah aka Saylah

Uh is that why I parsed high crit hits with average gear?? Yikes. Based on that I went for a crit build for melee and my ranged DPS/healer.

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The Smithes

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