There's an announcement that Allods has reduced the cost of some Cash Shop items for NA version of the game. Many of the prices players were outraged over have been reduced. Check Keen’s assessment for more details. I wasn't worried about the cost of end-game. The group-only Astral combat meant that I'd probably bow-out at that point. My concern was the cost of leveling - doing group PVE and casual PVP along the way to max level, without being overly hindered by mechanics forcing me to the cash shop.
I never got to try the respec potions in Closed BETA. The items are meant to be purchased from the CS but supposedly drop in game. However, that drop rate was so rare GMs handed them out toward the end of CB3 so players could at least give them a try. I was too late. By the time I realized what was going on, they supply was gone.
When I wanted to try a tweaked spec, I had to re-roll my character. I will not do that in a live game. Purchasing food for a mount you have to buy isn’t pleasant either. For me at least, not having a mount isn't game breaking. Unless of course, I have to walk back and forth needlessly over bag space, which was the issue that set my hair on fire.
Paying for respecs needs to be reasonable
If changing my character’s talent spec is going to cost me, I’m not willing to pay much more than I paid in Runes of Magic which was $4.5 to $9.5 US depending on your level. ROM also gave you a free respec rune every 10 levels for so. They realized you want to make adjustments as you learned the class and defined your play-style. As for the double-dipping with the mount costs, I didn't check those prices. I saw the bag price and was gone.
Get it under $20 bucks all-in
In Runes of Magic, a mount was $10 US all-in, no additional or hidden costs. And for $17.84 my monthly budget, I had a crafting workshop and access to lots of conveniences, including XP and trade-skill boosting items. This is what I’m willing to spend in Allods. All in – necessity items, fluff and convenience items, better be less than 20-bucks or your game’s not worth the cost.
Wake me when they re-list bag prices and talent respecs
Unsure about participating in the end-game, all I care about is the cost to deal with the "now" content. I want to know the cost of leveling in a reasonable manner. I’m waiting on the bag price and cost of changing your talent specialization to be re-posted before making a final decision on Allods.
In all honesty I was ready to give this game a try. However I end up giving any MMO I play a considerable chunk of time. I think I lived in EQ1, Vanguard Beta, WoW and Cabal with many others getting slices of time.
However I can no longer see giving even moderate portions of my time to a game that seems to totally disregard it's player-base right from the onset. Now I don't want something like WoW that caters to every whine either but when the entire player-base all sees a huge issue, and the guys running it basically tell them to sod off.. that's a problem. A game killer.
It's ironic, people look around for "the next WoW killer" and never realize the key. It's the people running the game itself that kill it.
Once they fix the price issue at Allods I'll try it. But I'm not going to start up and get involved with this going on. Perhaps it'll help send the message, not just that they'll lose players, but new ones won't even bother signing up until they fix the issue.
If I have to choose between gas in my car and a bunch of icons that represent a bag.. no contest. And no money for them, not even in subscription based advertising revenues. Like you, I'm spoiled by the games I've played.
~Darkwolfe~
Posted by: Darkwolfe | April 09, 2010 at 12:46 PM
I spend about 3 hours a day playing. As long as it does not interfere with the other parts of your live then it is fine.
Posted by: Best Hunter Leveling Spec | May 30, 2010 at 03:00 PM