Following a link on Virgin Worlds, I ran across a post on Grimwell that interested me very much. Lately it seems that I've seen more discussions about MUDs. It's either people reminiscing fondly about the past or discussing what's missing in the 3D virtual MMOs. Personally, I have zero experience with this type of game. Before I did some research, it was hard to follow the thread of conversation due to all the acronyms being bandied about.
Fundamentally, I knew the definition of a MUD – text-based online game with multiple players. The conversation taking place on Grimwell was high-brow for a novice of the gaming genre such as I, but I didn’t let my own ignorance stand in the way. I visited Wikipedia and the sites it referenced. A couple of hours later, I knew what a MUD (Multi-User Dungeon) was, as well as MU*, DikuMUD, MUD1, LPMUDs, MOOs, MUCKs, etc. Not all of this knowledge was gleaned from the internet. I was also in possession of the book, Designing Virtual Worlds. Until then I hadn't opened the book. Why I even have a copy of the book, is a strange story for another day.
I wish that I'd been part of the player community when MUDs were in their hay-day. I was an early adopter of BBSs, CompuServe and the internet at large, but I was focused on using it for business back then, not pleasure - forging my geek career in systems analysis. After working all day on computers, I scoffed at the idea of playing on one in my leisure time. I do remember stumbling across some RP boards and finding them interesting, but too intimating to take part in. I was too firmly fixed on exercising the left-side of my brain. Looking back now, I would have enjoyed the role-playing, creativity and immersion, had I been brave enough to give it a try. But the syntax and commands of FORTRAN, Pascal and C, seemed more approachable than the RP vernacular. Ah well, time moves open and some opportunities are lost.
I believe the heavy role-playing and socialization that I'm looking for now, existed there - probably does still, as the genre still exists. But I've evolved past white text on a black screen. I consider life before Windows the dark ages. And after playing games like EQ2, AC2 and WOW and the alike, I'm not sure that this graphical-child, could embrace the just the text.
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