I’ve said it many times. I’m more in love with the idea of EVE Online than the actual game play I experience. When I’m in “that” particular mood, drifting among the stars is relaxing and inspiring. For me it's undefinable but there’s some sexy about EVE. Before I played the game, I'd read a good bit of EVE fiction and lore. In preparation for the 9th expansion, Empyrean Age, I purchased and read the companion novel.
The first time I played Star Trek Online I recall wishing that EVE were a combination of what I liked in STO and the best of EVE. I wanted an avatar in EVE. I wanted space stations with players scurrying around. I wanted to walk up to a player or corporation owned kiosk to purchase goods. Maybe even see fights break out amongst rivals. I wanted to fly my ship, not point and click to navigate. More than any of that, I wanted the PVE missions amped up +100 - more story driven and representative of the amazing wealth of lore and player history. But that’s not EVE Online and STO had too many things I disliked to be its replacement.
Maybe this Time
Based on what I’ve read and seen, I believe Star Citizen might be the combination of features that will suit me better in a massive space sim title. On the surface, it’s promising to have the things I liked in STO and wished were in EVE instead. At the very least, it will have a single player campaign to deliver a solo “leveling” experience that is story driven and will have some impact on my character out in the persistent world. For that piece alone, I’d pay the box price. There’s also a ton of lore and serialized fiction being pumped out to read, something I enjoy greatly. It’s the kind of content that can keep me interested for quite some time, as long as the quality holds.