Please excuse any typos or grammatical errors. I’m trying to get a lot of basic information out in a short amount of time for people who may be entering beta or alpha for the first time. There is so much to learn and figure out in the first few days of playing ArcheAge.
At some point, all MMO players have to figure out how they’re going to earn money, especially if they decide to hang in for the long haul. ArcheAge is not too different from other MMOs, in that it contains the classic revenue generating opportunities. However, it does contain options that are rarer and as such, require explanation.
You have many options for earning gold in AA. This allows you to mix it up to keep things fresh or find something you enjoy doing. As I’ve mentioned in a previous post, you CAN’T farm mobs to make money. Normal quest mobs don’t drop coin, gear or crafting components. You receive coin and gear from completing quests but not enough to bank roll you.
- Mining Ore – common and easiest way to make money. Mining nodes are world spawns. You don’t need special gear or skills to mine ore. However, you can earn a mining gear set which I do use on my character.
- Harvest and sell base craft components – use a Public Farm or your own farm to grow produce, or conduct husbandry, and sell the byproducts of that effort. These are items crafters will need to advance in their professions. It’s cheap for you and can generate a steady income.
- Harvest and sell processed components – to do this in decent volume you need a farm of your own. The newbie Scarecrow farm which is (8x8) will suffice. Grow produce, grow trees or conduct husbandry. Process the byproduct and sell that on the market. The difference between this and the one above, is that you can get the additional XP by “handling” what you produce. Remember that harvesting AND processing components all provide leveling XP in addition to advancing trade skills.