Check out my newest article on Redacted. It's been a little touch-n-go getting content out. I have a guest staying with me for the next few months so my gaming and content creation time are more limited.
It feels pretty damn fabulous winning MVP from Cloud Imperium Games. The recognition was for the work I've done on Alysianah's World of Star Citizen. Primarily, automating the extraction of data from the game's ARK Starmap and transforming it into pages that can be used to scan the lore and perform logistics planning. #feelsgoodman.
This is especially rewarding because it's only a baby step toward my full vision. The bare minimum I wanted to release, since things were taking much longer than I thought they would. Not an uncommon occurrence when you're developing something for the first time. That's a hint for people complaining about Star Citizen delays.
I'm currently out of town due to a death in the family. This brought a much needed smile to my face. I wouldn't have seen it myself for a while yet if not for the Reddit message from Noobifier1337 who first made me aware. That gave me a clue about why my Twitter was blowing up but I hadn't bothered to check it. When I did, I was greeted by a barrage of congratulations. Very happy and proud moment. Not going to lie, it was a lot of work and sometimes stressful, when I couldn't achieve exactly what I had in my head.
What a load off releasing the first version of Alysianah Noire's World of Star Citizen. It was a tremendous amount of work turning the ARK Starmap data into my vision of an easier to consume format. I spend a considerable amount of time with the Starmap and the lore, preparing for Casual Citizen and for writing articles. Most of the time, my research is done late evenings while I'm relaxing and surging the internet with my iPad. Using a mobile device for the amazing ARK Starmap is simply not possible. I wanted low footprint web access and attempted to design just that.
There's still a long way to go. I released missing some of the features I'd planned to have in Release 1, when completing the work ended up taking twice as long as I'd allocated. This is at least the basic information that anyone can use to begin thinking about logistics and how the physical universe plays into completing missions and executing player professions. Be sure to check back in another month or so for Release 2 which will begin the long haul of integrating lore data into the Dossier pages.
Back with a special episode of Casual Citizen. I'm excited to reveal the first release of a website that combines my interest in Star Citizen lore and the planned physical universe, to inform logistics for player professions. Alysianah Noire's World of Star Citizen will also serve as a portal to all of my Star Citizen related content. This is definitely a labor of love that will be enhanced over time as I'm able.
Welcome to another episode of Casual Citizen. An on-going series about the upcoming first person MMO, Star Citizen by Cloud Imperium Games. I’m your host Alysianah from the Mystic Worlds Gaming Blog.
It's been awhile since the last Casual Citizen BUT rest assured that I haven't abandoned the series. Real life obligations and other voice over work had my schedule slammed pretty tight recently but the light at the end of the tunnel is nearing. since the last time I recorded a show, exploration has been on my mind. It’s one of the few Star Citizen careers I hadn’t made explicit plans to do. However, the more I delve into the lore and the Star Citizen universe, the more I’ve become interested in exploration as a career choice and the ships suited for that activity. With that in mind, this week’s show is about the Anvil Carrack.
If you're into roleplaying or writing fan-fiction, I have a new article up on the IGAIR Roleplay blog. A few tips learned from various writing courses I've taken over the years. IGAIR is 8 days into its first formalized RP event, an eight hop adventure aboard the 890 Jump. Lots of fun being had. You can check out the RP character writing article here and the synopsis of our RP event here.
Sorry there haven't been any Casual Citizens in a few weeks. It will be another 2 to 3 weeks before they return. I'm working on contracted voice over project which doesn't leave me time for recording on the side. I'm still trying to do articles here and there over lunch and whatnot.
It’s been a hectic few weeks in my real life. I was blessed with a contract from a publisher to do another audiobook. Certainly can’t complain about it. It’s also busy at work so I’m rather worn out by the end of the day.
Into the the work of producing Casual Citizen and writing for Redacted.TV, I’ve taken on being the Roleplay Manager for Intergalactic Airlines (IGAIR). You may recall I was an officer in this organization back in 2014. I left because I couldn’t quite visualize my place in such a large group and I wasn’t exactly sure of my plans for Star Citizen. I’ve since solidified my vision, which revolves around producing lore based content and media, in addition chronicling my journey as usual. Going back in and taking up the position as the RP Manager and acting as the Luxury Cruise Administrator, dovetails nicely with the lore based aspect of SC that I find fascinating.
I managed the launch of a roleplay focused blog for IGAIR last week. Just a few articles up so far but we have plans for hosting RP events, guides and tips related to RP. Stop by, give us a read and subscribe!
Our first RP event is for a structure scenario. This is a hosted event where there are defined objectives and an prescribed end date. Both aspects create a sense of urgency that aid in propelling the story forward. It was also designed to allow characters to come and go, making casual participation possible.
So far so good. I’m rather blown over by rapid and frequent submissions. I’m having fun doing my parts and hope the others are enjoying it as well. Here’s the Structure RP Event Template I developed to support organizing the event. Feel free to make a copy and customize it to your needs.
Hoping to get Casual Citizen out this week and stay on an every other week format for a while. Earliest would be a Sunday release. Hope this finds you well and enjoying the summer.