I’m continuing to play/test SOE’s zombie survival sandbox MMO. Yep, I’m calling it an MMO. It walks like and quacks like one to me.
The absence of loot has been fixed but probably a bit too much. While some areas are sparse, many are brimming over with duplicate loot. I’ve still had to search for the more important items such as back packs and finding the right ammo for the right gun. But other than that, I’m seeing what I expected to see. Trash cans with food. Every house has something or other left behind in it.
I’m still working toward my goal of crafting a basic shack with a door. At the moment, player created structures are not secure enough to hold extra equipment. They’re easily destroyed or accessed via indirect and nefarious means – unintended exploits. If you’re trying to protect items, it’s better to mule them on a second character until that’s nerfed or hide them in the woods. You can use a shovel to store items in a container buried in the ground.
I’m not trying to store items. I just want somewhere safe that I can AFK for a few minutes or experiment with crafting without having to look over my shoulder. Also where I place where I can put down my own rabbit traps and a campfire.