I had another great visit with Sister Julie and Sister Fran from the No Prisioners. No Mercy. podcast. Ouch I had no idea I was having such audio issue. That's the first time that's happened to me. *Sad Panda*
I struggled through the screen writing workshop but never completed my first draft. It’s not the goal of the first workshop but something you’d really like to do within a few months afterward. Since this was all just an experiment to find the form and length most suited to my style, I wasn't too deterred. I pushed on and signed up for Introduction to Short Fiction, even though I felt my plots are too complicated for 5000 words or less. It’s an experiment right? So there’s nothing to lose in a learning experience.
Early on in the Short Fiction course I discovered something amazing and kooky about my stories, something I think contributes to my inability to finish a projected. For whatever reason, the stories I concoct, while interesting and enjoyable for others to read – at least according to some of the workshop critiques, the stories do not interest me. Say what??? I came to this insane realization, that I was writing stories I wouldn’t read myself, much less buy. They were my ideas, characters and plots but they weren’t in the types of universes I enjoy escaping to when I read fiction.
So they want you to restate your constructive feedback about the FOD and Cash Shop again because I suppose, they don’t know how to use the interwebz to find all the feedback already out there. And apparently, searching their forums for the threads that already exist isn’t obvious either. /facepalm These people really are a hoot.
I don’t love Allods’ content any less but I haven’t been playing much since this insanity started. I played closed beta NA and EU. I’ve seen the T1 zone 3 times and T2 once. Unless I’m going to being playing past those zones, there’s not much point in repeating them – again. The problem is that every time I have to walk back to vendor items now it pisses me off. I don’t play MMOs to be annoyed. I play them to forget real life annoyances. *smile*
Sure - chill out, it’s just a game. You’re right about that, it is just a game AND only one of m-a-n-y games on the market. I think they forgot that themselves. *shrug* We’ve certainly seen bigger games fall from grace, a lesson that clearly hasn’t been learned.
I’m sure I’ll play a bit on and off this week and give this game time to get its act together. But last night when it came to Allods versus re-watching Serenity, Mal and crew won out even though I've watched Serenity at least a dozen times - minimum.
You can barely be bothered with chat because of the rage over the Cash Shop items. Seriously, people who should be enjoying the early days of OB are at each others throats over this lunacy. Okay, you've said it's not a typo, you really meant to price it that way. Wow, is about all I can muster. I was READY AND WAITING to spend money in the cash shop. I support games I'm playing but I have no intention of being gouged just 'cuz. MMO successes are far and few these days. You'd better watch yourself. Bad buzz spreads like wild fire.
I am officially boycotting the Allods Cash Shop, along with other bloggers such as Keen and Brannagar, until someone over at gPotato gains a sense of reason. I am so thankful I hadn't bought any of the game's funny-money in advance. Whew.
Like I said about canceling STO quickly. No more mixed signals. Buying or subscribing - providing any sort of revenue stream to a game or publisher that is not meeting your expectations as a customer, SENDS THE WRONG SIGNAL. Your dollars or lack there of, is your strongest voice.
I'm not going to stop laying Allods, it's free. When I get tired of walking back to NPCs (no mounts and long distances between things) to vendor items because we only get 18 spaces in a bag and the quest required items take up 1/3 of that space, then I'll go find something else to play. Unlike a game such as WOW, in Allods you must purchase rubies to get your talent points. That means you need in game cash. Leaving trash on a mob, in a game where cash comes slowly, will be felt. I'm boggled by how someone or some team decided to price items in this game. Just floored.
Within the first two weeks of ROM I spent $70 for permanent items I felt warranted the value. Many of the items keep giving all the way to maximum level. Besides which, I created something I've always wanted but never could achieve in another game, having my own crafting workshop to share with friends and guild mates. I would have HAPPILY SPENT THE SAME IN ALLODS, if they'd given me items worth the cost. Instead the gave me the finger so I'm giving one back. No soup - err, no CS purchases for you!
Allods, you seriously had my money at hello, until gPotato decided that I'm a stupid American who would pay $20 for 6 extra spaces in my bag. In your dreams my friends. In your dreams.
That's about all I was going to post. Between work and taking another workshop, my free time has been spent in Allods. I'm Alysianah playing an Arisen Summoner on Nezeb server. Damn, is this game crowded. But it's all good. That should make it very easy to get into groups for instances and world boss fights. I'd rather have too many players than too few.
Booooooooooooo-hissssssssssssssss to all the blogger playing League. I'd hoped to play with you all at some point. Now I'll only see you facing down my vampiric bats from a distance. My bag is full so I've been waiting for the cash shop to open to buy one then I saw this insanity on Massively. The players on the forums are none too happy either. $20 US to add 6 spaces into my bag. Are these people out of their fucking minds!?! Yes, I can use that word here. Whatever they are smoking I need some of it quick.
I enjoyed the PVE I experienced. I LOVE my class. I'm tickled pink with the steampunk motif. I want to support this game by using the cash shop as it makes sense. BUT you will not RAPE me with ludicrous prices. Someone is stupider than a box of rocks setting these sort of prices. There's a little thing called an economic crisis happening around the world. Tune into some news.
I'd pay $20 for an additional 40 slot bag + 2 respec reset-thingies and a damn mount (game doesn't have mounts) but you get my drift. I might pay $20 for a solo enabled Astral ship to use for travel, exploration and PVE. HOWEVER, I WILL NOT GIVE YOU 20-BUCKS FOR 6 ADDITIONAL SPACES IN A BAG, MORONS!!!!
I spent $70 dollars in Runes of Magic for my crafting workshop - dream thing I've wanted since the very first MMO. But that was a 2-story house with XP, talent and crafting bonuses, AND all decked out. Plus my guild mates used to come chill there, and chat while crafting. $20 for 6 additional bag spaces. Get real! I expect Darren who didn't want to pay $10 for a permanent mount to have a coronary when he reads that one, if he's at all interested in Allods. He probably isn't now.
EDIT: They have posted a news item that the prices in the Cash Shop are not a mistake or conversion issue. And not to worry, they will be adding more items soon. Are these people for real?? Wow, just wow, is about all I can say.
Still Waiting for Allods I’m still playing a little Runes of Magic while I wait for Allods to release. Many times I’ve been tempted to go back to the BETA but have resisted so far. I don’t want to preview anymore of the content. I don’t really get why anyone wants to reach max level in the BETA which means they’ve already played the game before it’s even been released. Oh I know all the content needs to be tested but that could be facilitated by providing characters at the appropriate levels as they introduce each tier to be tested. I don’t do alts much. Doing a full run in BETA means that I’ve already wasted the “newness” on a throw away character. This translates to my main will be like an “alt run” and my first alt a third trek through the content? Eh, I’ll pass. VERY FEW games have had the diversity in content and volume of quests to support multiple runs without re-doing a majority of the quests. I think Allods has enough diversity for two runs with an acceptable level of overlap, not three, so I’m done in BETA. PLEASE release already.
Azeroth Advisor Says Goodbye I was sad to receive an email from 38 Studios that their wonderful product, Azeroth Advisor, was going offline. This was such a wonderful idea to help new players find their way around the game while providing thoughtful suggestions for class progression. From a role-player perspective this was pure genius. It was a newsletter directed toward your character and provided bits of lore, zone maps and a look at your upcoming spells and talents. Having this at the beginning of my WOW journey would have been gold.
News is in, EQ2 is adding Battlegrounds. At this rate, in another year or so, EQ2 will probably have most of what I want for my main-stay MMO. I'm not being sarcastic either. If the game continues adding in the things I enjoy, the fact that I don't like the questing system will become increasingly over shadowed. I can't run back to a subscription at this point because the PVP is for max level characters only. Boo! Besides which, they need to get through the PVP issues nerfing PVE skills, class balancing, crowd control whining and twink drama that have plagued WOW BGs since forever. Yeah, I'll skip the initial onslaught of teeth gnashing and QQ. Grats EQ2!
I canceled my STO pre-order
As much as I enjoy being there with the opening day masses, another week of the BETA left me feeling more uneasy about the game's future. In the past couple of years, I've bought too many games that I was sincerely excited about but didn't last long after the 30 days that came with the box, to go with the lower percentage of lasting past the 30 days, for a game that I'm only marginally enthused over.
The 180 on the skill cap mechanic was the tipping point for two reasons. First - class skill tree design in a game with infinite skill points is VERY different from a game DESIGNED FOR FINITE SKILL POINTS. From what I can tell, the decision has changed without an overhaul and/or thorough review AND TESTING of impact. You won't know how gimped the situation is until nearer to max level. Second - Skill, attribute and item descriptions are so poor, it's hard to know if you're even making the right choices for your class, role and spec. Poor documentation is tolerable when you have an infinite supply of skill points to spend but unacceptable when you don't.
I’m on my way to my 8th character in the Allods Closed Test BETA. Each character went from levels 1 to 15; except for the most recent re-roll which just reached level 9. I don’t play BETAs to see as much content as possible. I participate in the BETA to experiment and test what I can in the zones I reach. I prefer to have the game remain new and undiscovered for launch.
During a BETA I spend most of my time trying out the different classes. What sounds like a good fit for me on paper often doesn’t translate to my personal play style. I don’t like re-rolling during the live game so I prefer to investigate and work out kinks in the BETA. Beyond the classes, the BETA is when I’ll know if I enjoy the rendering of that particular setting, the questing system/mechanics, crafting, PVP, etc. My goal is to answer the very fundamental question of, “On the surface, is this game for me?” I can’t decide on a long term commitment seeing so little. However, I can identify a non-starter, as for as my personal preferences are concerned. Allods meets my criteria for at least trying the “live” version of the game. My MEx5 meter is at MEx3.
Two VERY different faction zones – one is high fantasy while the other is steampunk
Interesting twists to the classes
Promising PVP – hopefully not too punishing. My days of, “Grrr – I’m l33t have come and gone.”
Anticipation of Astral flight, exploration and combat being half-way decent.
Over the holiday I switched over to playing the European BETA for Allods Online. After showing my nephew the game, he really wanted to play over the holiday while school is out. I had the same desire – wanting to play while I actually have the time to play.
On the final day of the NA BETA, I realized that the EU BETA wasn’t closing and would be up and running the whole time was going to be on holiday. It took a couple of hours scouring the internet to secure three EU BETA keys, download the client and join the EU players. My nephew was elated that I was able to get us all setup during his stay with me. My youngest daughter also joined us on the EU side. We’ve had a great time together. I’ve played every caster for several levels. They’ve hopped around trying to find their preferred class and race. We’ve helped each other with tricky quests and joined raids to kill world bosses.
It’s looking certain that the three of us will play the live game. I’m not sure if we’ll be able to play together. My nephew got hooked on the Gibberlings which is a League race, while I really want to play Arisen on the Empire side. My daughter can go either way. As long as it’s mage she’s good. If I ever roll an alt it would be Mage. I had a blast playing one in the low levels, much more than I ever enjoyed playing a WOW Mage. Whose play style I never found enjoyable and recently decided to remove from my multi-boxing line-up. Love the food, drinks and portals but not the play style. Oops – tangent.
Here are some useful links I came across in my recent searches for information:
The kids and I have discussed sticking with the EU BETA. We haven’t had any latency problems and some of the wonky combat that was plaguing me before, hasn’t happened in the EU BETA. Dunno – could be coincidence or luck. Another aspect is that the EU BETA level cap and content are higher / further along than the NA version. I “think” they already have the content slated for NA CBT3 which begins on December 29th.
A few of my friends got into the CBT2 and had trouble figuring out which class they wanted to play based on group role. I also found it challenging to identify the primary role based on the archetype descriptions. We went through rounds of, “Wait… what – is that also a healer? Are you sure? No, isn’t that DPS?” To help others who may have role preferences, I created the table below.