It's insanely difficult for me to resist taking a tour in a game that looks as lush and visually polished as Final Fantasy IV. Sure they copy-pasta'd some scenery elements in a way that seems lazy-obvious. I could get past that faux pas, IF the game is more than another Asian-port grindfest. I know FF as a series has a long history and loyal fan-base. I'm sure this game has legs and its core populace is going to play this game come hell or grindwater. However, I have my reservations and can name Aion as my most recent port experience gone bad - times two collector editions. *Sigh* Do I really need another MMO parked on the shelf gathering dust?
Slow Doesn't Scare Me
Slow progression doesn't scare me if there are interesting things to do along the way. Killing 50 mobs for one quest versus sending me on 10 little step-n-fetch quests wouldn't bother me one bit. I HATE quests that send me back and forth, back and forth, as if the idiot dribbling out his needs (stupid NPC) couldn't have told me the first time that he required 10 foxes, 5 bears and 6 pig nuts, from that valley WAY over there, the first time he opened his trap. Nah, he has to dole it out one request at a time and have me running back and forth like a fool. Not sure why I'm supposed to be entertained by such activity in a - wait for it, GAME, as though because the request was dribbled from some quest-givers lips, it all of a sudden becomes fun. HA!
Scars from the Aion Grind
It's not acquiring or killing large numbers of mobs or items that bothers me. It would be if after doing that, there aren't enough quests to level and you end up off in a corner grinding some more. For me, that's when it crosses over into what I consider too grind-heavy even for my tastes. I could have excused Aion for their utter fail in that department, if the crafting system hadn't been more of the same on top of being insanely expensive to produce junk.
FFIV's crafting appears to be more like EQ2 where I'm an active participant in the processing of the materials and the success or failure of the combines, rests with me. I'm okay with click-n-go crafting too. I thought crafting was nicely done in WOW but that's a game with a large amount of content - quests, instances and PVP to keep you busy. And while I would have loved more in depth crafting, there was plenty of other things to keep me occupied for the first 3.5 years.
Do I need Another Dusty Box on the Shelf?
Would I enjoy FFIV if the leveling is a grind and perhaps short on content but the crafting is done well and the world itself is breathtaking? Can I get enough out of the experience to warrant purchasing the game and paying for a subscription? I can't decide. It's sounding like I could replicate my shop idea I'm playing out in EQ2, just as well in FFIV as a cook or alchemist. I'm just not sure I'd enjoy or play it long enough to get my money's worth.
I know I don't have the time to give EQ2 and FFIV close attention. What I'm doing in EQ2 is working for me. I'm having more fun than I've ever had in EQ2. It's just hard to see the gorgeous images coming out of FFIV without wanting to see those places for myself. For now at least, I'll exercise self control and continue to wait for GuildWars 2.