I haven't played Warhammer Online in 2 to 3 weeks, except to pop on once to reset my talents after the 1.0.6 patch. Scenarios were still fun but slugging it out solo doing the PVE content, took the wind out of my sails. Grinding Influence by killing through the mobs for Stage I over and over got old, even for a solo player that is used to grinding.
I've done grinding in other games with no issue so why did it bother me in WAR? Because I know that it's not supposed to work that way. I know that there are other stages in the PQ that are more fun and challenging. I know that there's a chest that drops at stage III and the chest has items in it hat I need, but don't have a chance of triggering. I'm out in Pragg and the PVE zones are very empty - few players here and there but none doing the chapters I need. There are probably a more players in the High Elf zone, which for whatever reason is more popular, but I really REALLY wanted to do the Empire, which is my racial zone.
So there I was grinding it out one night all the while feeling very blah about it. Guild chat was quiet. Ventrillo chat was quiet. I logged off and didn't bother logging in again for a couple of weeks. When I came back we were all settled on to the new more populated server. Guild chat was quiet. Ventrillo chat was quiet. I reallocated my talent points post patch and tried it out in a couple of Scenarios. As usual, the Scenarios were fun but when I needed a break from that and wanted to do something else, the thought of chasing down oRVR or going back to grinding INF were not appealing. I signed off and haven't been back.
I've read about the boosted XP and rest bonus taking place over the holiday. I think about logging on and trying to bust out the last few levels on my main or move the alt more quickly into T3 but getting on W101 is more appealing. I have to say that I have mixed feelings about the XP boost.
This strikes me as odd and something feels broken. After all, WAR has only been out a few short months and there's a need to already start boosting players past content? WTH are people going to be doing at level 40 for months and months and months??? I'm in Tier 4 and there's not a whole lot of depth to attacking and defending keeps. It's fun when there's a lot of action but after you've done a couple hundred then what?
There's really great PVE content in WAR but even on densely populated servers there's too much of it and players are still spread too thin. *sigh* I'm not sure what to think. Some people will say that this is a PVP/RVR game so they're helping to usher people more quickly to it. To that I'll say, why is there so much PVE content then? Why did they build it if it's so meaningless that we need to just run by it? Is this solution easier than finding a way to scale it so it works without the large, critical mass population they didn't realize was required to make it work??
If it really is just Scenarios and race to end game oRVR then I'm not sure that's enough for me. I enjoy PVE - the adventuring, leveling and experiences that come from doing PVE content. PVP/RVR is the icing on the cake. Yes, I knew this was a game focused on PVP/RVR but they built all that PVE content. They implemented the Open Groups that made questing easier. You don't actually need groups for the zerg RVR I've done and the grouping is mostly at the guild or alliance level anyway. They put in all the PQs, Influence rewards that go with them and rare crafting drops in those PQ chests, not me. Why is all of that content out there if we're going to be boosted by it?
Hmm, maybe I just need a longer break which is fine. I don't have that itch to log in and play, so I don't. I like WAR. I enjoyed the questing more than any other fantasy MMO I've played, save one. WOW's content from Goldshire to STV has always been my favorite content run. I've done it several times and it was always fun. I feel like that about the Empire content in WAR from T1 up until the beginning of T4. In T4 I hit a wall where it was more work and perseverance, than actual fun.
Perhaps in a month I can go back with fresh eyes and slam through the final 5.5 levels left to 40. In a month, finishing out T3 and T4 on the alt will feel less of a chore too. Or maybe it won't and I'm just done.
It's possible that my time in traditional fantasy MMOs has come to an end. Yet fantasy is why I play MMOs. I dont have the slightest interest in WoTLK. I've faced the fact that as much as I enjoy EQ2 housing and crafting, I just can't tolerate leveling in that game. EQ2's questing system and PVE content are too much of what I can't stand. As a result, I can't make it to the finish line and become a full-time crafter and merchant. I'm borderline tired of WAR and there aren't any other MMOs that I'm watching or waiting on to be released. In my head it's starting to sound like I need a long break from MMOs until something - no idea what, comes along. Geez.