I don’t play melee characters. I especially don’t play melee characters where positioning is required to execute skills. So why am I rolling a melee class in Ago of Conan where positioning is absolutely key AND you have to execute actions in specific sequences to maximize damage? ‘Cause I’m crazy I guess but my game play is starting to show the strain of that decision.
The more skills I acquire, the more I’m beginning to struggle with the combat execution. If there’s only a single mob I do just fine. It’s when I’m trying to pull two to three and they are at my own level that I’m starting to die. I get a bit flustered and my health as a Bear Shaman is actually low compared to other classes. With a 1v3 fight, I’m going to finish with just a sliver of health in the first place. Therefore if I make any mistakes at all, I’m dead. Most of the time I die AND the final mob dies at the same time. One hit sooner, one combo sequence not missed and I would have finished alive.
There are multiple factors making this hard for me:
- I’ve played for many years with all my skills on the left side of the keyboard. I custom map 1 to 5, Q to R, A to F and Z to V. Primary skills are on A to F which is natural hand placement for touch typists. Secondary are Q to R, personal buffs Z to V and things I only cast only (long cool down spells) 1 to 5. My right hand is for movement and the right side of the keyboard for out of combat commands like long duration buffs, food, mounts, switching gear etc. This setup doesn’t work well for AoC where I have to go off the 4 rows of skills all the time for combos. When I’m trying to execute in a hurry, I may hit the wrong key because it’s fast combat, I’m trying to move while I’m hitting and sometimes there is a lag between what I’ve pressed and it’s execution on the screen.
- No auto attack means if you’re not spamming buttons you’re just standing there taking damage. I find that I often forget to press hit keys after executing a special command that doesn’t have a combo key sequence. Struggling with the basic combat now, I can’t imagine adding in proactive blocking too.
- I’m not used to playing a melee character. The only melee class I’ve ever played is the Paladin in World of Warcraft. I leveled her for the AOE grinding spec which was fun but went Holy at 70 to heal in PVP.
I decided on melee in AoC because the uniqueness of the combat doesn’t manifest itself in the caster classes. They do have Spellweaving which sounds interesting but it’s not until 40 and from what I’ve read, not actually working. I thought the melee might ensure that the game-play was fresh so that I’d be more likely to stick around. However, I’m actually enjoying the world itself that I think I’d like it regardless.
I have a G15 keyboard which I rarely use for the macro features. I
bought it because of the backlit keys since I often play sitting in bed
late at night. When I first had this problem with AoC, I created a few
macros with the G15 to execute the combos. It was easy to do and they
execute as expected. My problem is that you must use the G1 to G6
keys. They are left side but a reach that requires that I move my hand
off the keyboard. Because there is no auto attack, if I fumble getting
back to the hit keys, I’m just taking damage again.
I’ve moved things around and try lots of things to alleviate this problem to no avail. 1v1 I’m perfectly fine but I’m not going to level killing one mob at a time. Besides which, it’s sometimes impossible to orchestrate a 1v1 encounter.
I’m not sure if it will just take more time getting use to this combat style or it goes back to the reasons why I’ve never played a positional melee character in the first place. Is anyone else having this issue? How have you resolved it for yourself? I enjoy grinding but I won’t be able to do that effectively if I can’t fix this situation. I know it’s noobsauce but simply having an auto-attack would fix this for me as it would give me time to re-acclimate on the keyboard in between actions. I think I’m going to look into the AoC macro system to see if it works and if I can map the combos to Q to T which would be more natural for me.