I had a fairly relaxed long weekend. I even came across a few spare hours where I could consider playing a game. Unfortunately, when I sat down to play something nothing came to mind that I wanted to log into and play. I thought about checking in with my Druid on WOW to see the game on my new wide screen monitor but I couldn't remember the login name or password. And I wasn't interested enough to get up and go get it. I popped on to EVE to start more training and ran a couple of missions but felt very meh about it all. It's hard to get excited about EVE in small spurts because to get all up in anything exciting takes some planning.
Really a shame that it's heading to the end of Q1 2008 and none of the games I had thought I'd be playing last fall have even been released. It's not just the primary game that was on my Watch List, Warhammer, both of my back-up choices are still locked away. No Warhammer, Age of Conan or Spellborn. Nada. Had you asked me this time last year if I'd find myself with no active MMO on my play list, I would have laughed in your face. It's been a long time since I've imagined my spare time sans MMO escapist goodness.
I'm rather disappointed in general and the longer WAR takes to release, the more concerned I become that they are not sure it's going to be all they hoped and planned. What happens if WAR is just meh?? I'm not expecting to like AoC - that was just supposed to be a filler last year, as was Spellborn. I hope I like something - anything because I don't think I can stomach any more WOW. I don't expect to be going back for WotLK unless the other three games go completely belly up.
A couple of weeks back I was reading the posts going 'round about which game you'd unmake. Today I was of the mind that WOW probably would be at the top of my list. I do love what Blizzard delivered in the original release - the pure joy of leveling, epicness of the 40-man raids and the do it your way 1 to 60. However, the quelling of uniqueness and willingness to release niche games that appeal to less than millions of players is curse and burden still rippling through the industry. That followed by Vanguard's huge failure to match its hype machine, I feel, are scaring development houses & publishers, both of which are negatively affecting what's being released to gamers.
Dunno. It's starting to look like my standby hobby isn't as certain as it once was and perhaps I need to look into games other than MMOs. *shrug*