Day two in the LOTRO tour was pretty good. I connected via IMs with Darren from, The Common Sense Gamer. He's several levels above me so we didn't hook up to quest. However, we traded conversation back and forth for the better part of an hour, while we each tended to our own tasks.
When I logged of my Captain was level 11 and being followed about by her trusty Herald. A few things have changed since the early beta. None of which are unexpected but warrant a mention:
- They've lengthened the leveling curve. I'm noticeably gaining less XP than I did previously.
- Almost every mob I encountered hits harder making solo combat take a bit longer
- Captain is no longer in God-mode able to take on 2 to 3 NPCs his level or one above and survive. This one threw me for a loop for a while. Since I was running the same quests as before, I kept trying to take on too many mobs then scratching my head when I ended up dead.
- Many more players causing a bit of lag. During the beta the only time I had lag was in the towns. Now with so many players roaming the countryside, I encounter pockets of lag while in combat. Unresponsive combat commands are not pleasant. I hope they're able to do something about this aspect of the game if the number of players is high. AC2 had the worst lag I've ever encountered and they were never able to address the problem, leading me to believe the source must have been embedded in the fundamental design. *Cough* Vanguard.
In all the questing I've done, I only encountered one bugged quest. The quest giver, who you have to escort was working when I was passing thru the region earlier. However, by the time I had the quest and went to help him kill some baddies his only reply was, "You don't have permission to use this object." More and more players started milling around his hut. It's safe to assume they were waiting to start his escort as well. I went off and did other quests and came back twice, but he was still only spewing crap so I logged for the nite.