It’s been a hectic few weeks in my real life. I was blessed with a contract from a publisher to do another audiobook. Certainly can’t complain about it. It’s also busy at work so I’m rather worn out by the end of the day.
Into the the work of producing Casual Citizen and writing for Redacted.TV, I’ve taken on being the Roleplay Manager for Intergalactic Airlines (IGAIR). You may recall I was an officer in this organization back in 2014. I left because I couldn’t quite visualize my place in such a large group and I wasn’t exactly sure of my plans for Star Citizen. I’ve since solidified my vision, which revolves around producing lore based content and media, in addition chronicling my journey as usual. Going back in and taking up the position as the RP Manager and acting as the Luxury Cruise Administrator, dovetails nicely with the lore based aspect of SC that I find fascinating.
I managed the launch of a roleplay focused blog for IGAIR last week. Just a few articles up so far but we have plans for hosting RP events, guides and tips related to RP. Stop by, give us a read and subscribe!
Our first RP event is for a structure scenario. This is a hosted event where there are defined objectives and an prescribed end date. Both aspects create a sense of urgency that aid in propelling the story forward. It was also designed to allow characters to come and go, making casual participation possible.
So far so good. I’m rather blown over by rapid and frequent submissions. I’m having fun doing my parts and hope the others are enjoying it as well. Here’s the Structure RP Event Template I developed to support organizing the event. Feel free to make a copy and customize it to your needs.
Hoping to get Casual Citizen out this week and stay on an every other week format for a while. Earliest would be a Sunday release. Hope this finds you well and enjoying the summer.
I love me some data. Probably why I feel into Business Intelligence end of technology. If you're planning to do exploration in Star Citizen, it's time for you to become one with the ARK Starmap. Here's a quick look into some of the interesting exploration opportunities already revealed within its depths. Check out my latest article on REDACTED.TV to learn more.
Not like posts have been fast and furious lately but they're going to slow down for a couple of weeks. I received an offer from a publisher to narrate another audiobook which I excitedly accepted. I've already done which went well. This whole excursion into voice over is a result of the positive feedback on Casual Citizen. So thanks for that!
The first audiobook was contracted by an author who was self-publishing. Getting a foot in the door of a publisher is a whole other level of exciting - and stressful to some extent. Smile My house isn't setup properly to do this on a regular basis. Squeezing in recording when the house is empty is a juggling act. By the end of the year however, that should have resolved itself.
Recording this next book is on a very tight timeline. All my free time will be occupied with recording and editing for the next three weeks. I won't have time to produce Casual Citizen or submit articles for [Redacted]. I do have the next 3 episodes lined up so that once I'm done I can hit the ground running again.
I'm also working on a website that is dedicated exclusively to the content I produce for Star Citizen. In addition to one stop viewing for my videos, audio, ship reviews and player profession overviews, it will have my Starmap Matrix Google Doc as a searchable web page. That in and of itself is turning out to be a beast of an effort.
We're programmatically accessing the information to provide near real time updates from the source. And digging deeper into the information embedded in the ARK Star Map's repository. It's really fabulous that CIG has developed the features on RobertsSpaceIndustries.com in a way that allows the community to repurpose and mod appropriate aspects. I'm really excited about this project. It will be very useful for several of the player careers and anyone who's followed me for a while knows that crafting/careers are my thing in MMOs.
For those in the states have a safe and relaxing Fourth of July Holiday!
Wishful thinking and the ship's progression have visions of the Drake Herald being hangar ready in Alpha 2.5 dancing in my head! Of my small ships, this is the one I'm most excited to have flight ready. I'm ecstatic about the game play options Star Citizen is building into small ships. They're not being left to play second fiddle! No, they're being given intricate game-play mechanics that can be done solo or with a friend. I can't wait just to walk around inside this ship.
Interactive Fiction (IF) is something I've been interested in for several years. It's part of the Text Adventure genre but is just as often used to simply tell a story versus being a game. The latter is what interests me about the methodology. The idea of telling a story with multiple paths, where the user has an impact on how the events progress, intrigues me.
I was recently asked to be the Roleplay Manager for a large Star Citizen organization. When it came time to write a short bio for my primary character in Star Citizen, I decided to do it as an IF story. Seemed like a perfect opportunity to try interactive fiction. I could write my bio as a small self contained story using one of the free IF tools available.
My character in Star Citizen will be named Bryony Noire. Her bio is an introduction to the circumstances that precipitated her decision to leave Earth. The story link was preceded by her character bio on our RP Forum's Character Profiles section. It explains that Bryony was born on Earth, is 25 years old, 5'7 and 125 lbs, has light brown eyes and red hair. She has no primary residence and is currently living on ArcCorp in the Stanton star system as a freelance Medic.
Back with another episode of Casual Citizen. This week’s show explores using the new features introduced in Alpha 2.4. It’s about getting back to playing Star Citizen. I hope you enjoy. Full show transcript is available after the break.
The more I've immersed myself in the Star Citizen Community, more opportunities for new experiences have surfaced. Although it's a bit of work and I can't always produce new video or audio content every week, I am thoroughly enjoying myself! It's surprising that this early in the development cycle of the persistent universe we find so much to do, review and experience. As of yesterday, I can add another new adventure to the list!
Last night I moderated my first Twitch stream for Dan Gheesling of Big Brother fame, and will be doing so on a weekly basis. I knew of Dan from having watched him on Big Brother. It wasn't until years later that I realized he was also an avid gamer! He's been following Star Citizen for quite some time, has pledged for several ships, did a stint as part of the CIG Community team and produces SC related content on a daily basis for his YouTube channel.
I started watching Dan's YT content a couple of months ago. He's hysterical by the way. I had no idea he was that funny. Occasionally, I caught him live on Twitch. He in turn had listened to a few episodes of Casual Citizen and enjoyed them. Out of the blue a few days ago, he asked if I'd like to mod his channel. Fan swoon Of course!! Last night was my first time. It was fun, exciting and felt completely natural. Following Star Citizen the way I do, I know quite a bit about the game and I enjoy sharing that information with others.
During yesterday's live stream he tripped into one of the most action-packed sustained high jinx Star Citizen gaming sessions I've seen! You absolutely have to check it out once he posts it on his channel. If you want to see him playing live and join in on the conversation, his Twitch stream is live on Wednesdays at 7 PM Eastern. Come on by, have some fun and chat me up.
More and more people are talking about Voice Attack software and Voice Packs. Want to know what it's all about? Check out my newest article on [REDACTED]. For me, using a voice attack program is an essential ingredient in flying effectively with a HOTAS/Joystick in Star Citizen. There simply aren't enough buttons on the average joystick for the basics, let alone using advanced combat mechanics. This article will help you understand what's involved and outline the basics if you're interested in giving it a try.